Chess Evolution is proud to announce its FIDE-approved endgame manual. The first volume, written by GMs Mikhalchishin and Balogh covers Queen and Pawn endgames.
The fourth installment of the Modern Endgame Manual, written by GM Grivas, covers various queen vs pieces endgames.
The fifth volume of the Modern Endgame Manual, written by GM Grivas, covers rook vs pieces endgames.
In the first book we discussed basic positions and methods for playing both simple and complicated rook endings. Now, in this book, we will discuss typical
positions — which means positions that frequently appear in practical play. Knowledge of such positions and the methods of handling them is a third key
element of correct play in rook endgames.
Rook endings are the most frequently seen among all endgames. In fact, more than 60% of all endings are rook endings, and the reason is simple: rooks generally enter the game much later than other pieces.
Part 6 of the first FIDE-approved endgame manual, written by 3 of the world leading experts: FIDE Senior Trainers IGM Mikhalchishin, IGM Grivas and IGM Balogh and it covers basic rook endgames.
An old Soviet quip has it that Western amateurs “play the opening like grandmasters, the middlegame like experts, and the endgame like beginners.” Soviet-trained players would fearlessly steer the game toward the final phase, confident of their superior endgame skill. Ilya Rabinovich’s Russian Endgame Manual is a major reason for this.
Rabinovich raises the beginner’s understanding of the endgame to a sophisticated level, starting with elementary checkmates and then moving on to the principles for handling complex endgames and advanced concepts in king-and-pawn endings, such as the theory of corresponding squares. The author pays special attention to frequently neglected endgame themes such as rook vs. pawns, rook vs. a minor piece, and queen vs. rook.
First published in 1927 and updated in 1938, this classic work – featuring more than four hundred instructive endings and over three hundred exercises for self-study – served a generation of players at the height of the Soviet School’s dominance. Mongoose Press now makes it available to the English-speaking public for the first time.
Club players all over the world who wish to improve their game have now access to Shereshevsky’s famous training program in one volume and can learn how to build an opening repertoire, how to work with the chess classics to maximum benefit, how to master the most important endgame principles and how to effectively and efficiently calculate variations.
Tigran Gorgiev (1910-1976) was one of the Soviet Union’s best endgame study composers. In his lifetime he produced around 400 studies and wrote three books and 101 articles with chess compositions. The vast majority of his endgame studies are of a practical nature, meaning that the positions presented could have arisen in over-the-board play. This makes them particularly useful to study for practical players as well as study fans.
Sergei Tkachenko, a member of the Ukrainian team that won the 5th World Chess Composition Tournament in 1997 and which came second in 2000, 2004, 2013, and 2017, has selected his 100 favorite Tigran Gorgiev studies, revising some of them and providing explanations suitable for less experienced solvers. There are no more than six moves in most solutions, so experienced chess players can analyze the positions directly from the diagrams.
The author has countless practical suggestions for improving your endgame play in this era of rapid-time controls so that you don’t end up “drowning” in the ocean of endgame theory. Let Mark Dvoretsky help you win more games as he examines some elementary endgame errors from master play and shows you how to avoid making the same mistakes.
I chose to write a book on advanced rook endings as I simply did not wish to write another book that would be like the many already available. I have done my best to present analysis and articles I have written over the past 10–15 years. This work has been presented in my daily coaching sessions, seminars, workshops, etc. The material has helped a lot of trainees to develop into quite strong players gaining international titles and championships.
The endgame is the moment of truth. It is the phase of the game where we will try to reap the seeds of our effort regardless of whether that is the full point of victory or the half point of the draw. The significance of errors increases in the endgame as the opportunities for correcting them are few.
Mark Dvoretsky makes a general quote: Rook activity is the cornerstone in the evaluation and play of rook endgames. This activity may take diverse forms: from attacking the enemy pawns, to the support of one’s own passed pawns, to the interdiction or pursuit of the enemy king. There are indeed times when the rook must remain passive and implement purely defensive functions. But even then, one must stubbornly seek out any possibility of activating the rook, not even stopping at sacrificing pawns, or making your own king’s position worse.