Pawn Endgames Workbook comprises 300 pawn endgame exercises curated by GM Branko Tadić. These tests are categorized based on the number of pawns, mirroring the structure of the book “PAWN ENDGAMES – GRANDMASTER ENDGAMES COLLECTION” by GM Vlado Kovačević.
In the phase of the game, the endgame, strange things happen. Material advantages don’t bring home the expected fruits, wins vanish, draws slip away, and frustrations build. Why is it that when things are supposed to be simpler, they become slippery and nearly impossible to handle with any kind of accuracy? And why do players such as Rubinstein, Capablanca, Andersson, Karpov, and Carlsen seem able to drum up resources out of nothing, make the lives of their opponents miserable, and win things that looked drawn and draw things that looked lost? Many factors are at play, but an accurate assessment of the remaining resources, both present and latent, allows these players to make better plans and maximize the potential for a positive outcome.
In this book, experienced authors, IM Lakdawala and FM Hansen, look at this phenomenon and help the reader better “read” the positions to understand what measures are needed in a given position.
Along with numerous practical examples, and endgame studies with practical application, there are also many exercises for the student to work through, either on their own or with a coach.
In this book, former US Chess Champion Joel Benjamin teaches you all you need to know about successfully liquidating into pawn endgames. .
This book is going to help you to become better in the same-colored bishop endgames (SCBE). Being an adherent of Mark Dvoretsky’s method of coaching, author supports his idea about optimal way to study chess endgames. First, one needs to study the theory of a given type of endgame; secondly, a player needs to improve his or her practical skills with exercises.
This book is the first part of a trilogy and is designed to help chess players up to 1700 rating improve their endgame calculation skills. The book covers all of the important theoretical positions and techniques that are necessary for successful endgame play, and includes 400 carefully selected exercises to help readers practice and reinforce their understanding of these concepts. The exercises are arranged in a progressive manner. What sets this book apart from other endgame books is authors' clear and concise explanations of the key concepts and ideas combined with practical exercises.
Overall, the first book of the trilogy is an excellent resource for any chess player looking to improve their endgame skills. Mihalcisin's and Sakelsek's thorough coverage of important theoretical positions and techniques, combined with their clear explanations and numerous exercises, make this book an ideal choice for players up to 1700 rating.
Goethe once wrote, “Everything is both simpler than we can imagine, and more complicated than we can conceive.” He could well have had chess endgames in mind. Endgames have fewer pieces on the board than middlegames but this does not necessarily make them “easier” to play or understand.
Tactical expertise is, understandably, generally associated with middlegame (and sometimes opening) positions. However, tactics are also crucial in endgames – a point that is sometimes overlooked. Even some quite simple looking pawn endgames can feature complex tactical ideas. Tactics in endgames also tend to be very different to middlegame tactics. As well as the familiar themes of pins, skewers and forks, endgames also feature unique concepts that rarely occur in middlegames such as pawn breakthroughs, manoeuvring for zugzwang and active use of the king as an aggressive unit.
In this book the highly experienced chess author and coach Cyrus Lakdawala guides the reader through the complexities of endgame tactical play. Lakdawala assembles positions that are most effective to improve tactical ability. Work your way through this book and you will undoubtedly see the results in your own games.
Chess Evolution is proud to announce its FIDE-approved endgame manual. The first volume, written by GMs Mikhalchishin and Balogh covers Queen and Pawn endgames.