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With all the many books and articles on the Sicilian Defense, there is surprisingly little about the Four Knights Variation. Its starting position is reached after 1.e4 c5 2.Nf3 e6 3.d4 cxd4 4.Nxd4 Nf6 5.Nc3 Nc6. It may also be reached after 1.e4 c5 2.Nf3 Nc6 3.d4 cxd4 4.Nxd4 Nf6 5.Nc3 e6. Some prefer 2...e6 to 2...Nc6 because it avoids 3.Bb5.
The fundamentals of the Sicilian Four Knights are not hard to learn. Black reaches the middlegame quickly and safely, with lively piece play in the dynamic positions which arise. There is no easy ride for White here, and, in particular, if he gets over-ambitious, he can find himself on the receiving end of a powerful attack very quickly.
Combines all 7 books by Victor Charushin: Alekhine’s Block, Combination Cross, Lasker’s Combination, Mitrofanov’s Deflection, The Steeplechase, Domination, and Less Common Combinations.
The author has countless practical suggestions for improving your endgame play in this era of rapid-time controls so that you don’t end up “drowning” in the ocean of endgame theory. Let Mark Dvoretsky help you win more games as he examines some elementary endgame errors from master play and shows you how to avoid making the same mistakes.