One of the finest chess books ever written, now in the revised algebraic edition. The author expounds both the basic principles and the most complex forms of attack on the king. A study of this masterpiece will add power and brilliance to any chess enthusiast's play.
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The King’s Indian Defence is a popular opening at all levels. Fischer, Kasparov, Bronstein, Nunn, Radjabov and Nakamura are just a few of the many leading GMs who have played it successfully.
Opening Simulator is a new and innovative approach to studying the opening, based on the Deliberate Practice concept. Rather than presenting moves and variations, the authors offer a 'read, solve and play' approach which is designed to replicate a real game more closely than other opening books. First, a thorough Introduction discusses the main variations, pawn structures and themes. Then, after working through the 400 carefully chosen exercises, the reader will benefit from enhanced tactical and problem-solving ability.
Unlike a normal puzzle book, the exercises all stem from the King’s Indian, making this book the ideal resource for King’s Indian players of all abilities to hone their skills.
The Scotch Game is the most “open” of all the Open Games. In fact this is the only really Open Game, in its essence, which matches the traditional terminology.
The move 3.d2-d4 breaks immediately the symmetry. White tries to occupy the centre and gain additional space. Rapid contact between the opposing forces takes place, in fact much quicker than in the other open (and not only open...) games, which increases the value of every move and requires from both sides tremendous accuracy at a very early stage of the game. Positions with opposite castles arise much more often in the Scotch than in all the other Open Games put together.