This book is a collection of games played by the best players in the world in which either White or Black wins in 15 moves or less either a result of brilliant chess tactics, an accumulation of mistakes or blunders. The chess opening variations covered in this volume include: 1) Scotch Game, 2) Italian Game & Evans Gambit, 3) Two Knights, 4) Ruy Lopez, 5) Three & Four Knights 6) King's Gambit, 7) The Petroff, 8) Philidor & Minor Defenses, 9) Various Gambits
This book is dedicated to rook endgames, but the goal is to provide a more broad illustration for how a chess player should go about studying any type of endgame. The steps that I found effective and that a lot of other chess players and coaches recommend are as follows: -Identify and understand most common general principles guiding a specific type of endgames -Find a few important theoretical positions that should be well studied and memorized -Study your own games related to this type of endgames
The goal of this book is to illustrate how specific pawn structures should be studied for typical themes even if they arise from different openings. The pawn structure with (typically) White’s isolated queen pawn on the ‘d’ file has been known for over a hundred years, and different players have shown best plans for both sides over the years.
This book is a collection of games played by top players in which either White or Black wins in 15 moves or less either a result of blunders, an accumulation of mistakes or brilliant chess tactics. It covers the Dutch, Benoni and various d-pawns specials
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